{"id":3386,"date":"2017-05-18T14:45:56","date_gmt":"2017-05-18T05:45:56","guid":{"rendered":"https:\/\/www.asiance.com\/blog\/?p=3386"},"modified":"2024-05-27T12:29:03","modified_gmt":"2024-05-27T03:29:03","slug":"korea-and-e-sports-how-can-a-small-country-almost-crush-the-us-and-china","status":"publish","type":"post","link":"https:\/\/www.asiance.com\/blog\/korea-and-e-sports-how-can-a-small-country-almost-crush-the-us-and-china\/","title":{"rendered":"Korea and e-sports, how can a small country almost crush the US and China?"},"content":{"rendered":"<h6 style=\"text-align: center;\">IMAGE SOURCED BY: IGN<\/h6>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\"><br \/>\nDid you know that e-sports athletes, also known as pro gamers, earn more than Roger Federer, a world-famous tennis player, in tournaments?\u00a0<\/span><span style=\"font-weight: 400;\">Nowadays, three nations dominate top gamer rankings: China, the US\u2026 and Korea, a country usually <\/span><span style=\"font-weight: 400;\">behind the other two\u00a0<\/span><span style=\"font-weight: 400;\">in athletics and generally less well known. So, how did the home of Samsung and K-pop also become an envied model in professional gaming, and why does e-sports make Koreans go crazy?<\/span><\/p>\n<h3 style=\"text-align: center;\"><strong><br \/>\nThe origins of Korea&#8217;s passion for e-sports<\/strong><\/h3>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">If it is the first time you have read something about Korea, here is some context about the economy and technology in this trendy little nation.<\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">Within the second half of the 20th century, Korea has seen unprecedented growth, changing from a war-torn state in the \u201950s to one of the world\u2019s largest economies today &#8211; spurring growth 20 years before China. That eventually elevated living standards to the equivalence\u00a0of Japan, Hong Kong, or Singapore. And this is particularly true when it comes to technology: in 1965, there was on average less than 1 telephone for 100 people (3),\u00a0now 90% having access to the Internet (4). <\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">But technological advancement alone is not enough to become the leader of such a competitive sector as professional gaming, surpassing the US and the rest of the western world for many years. In fact, several factors have made the 1990s the beginning of the local craze for online gaming.<\/span><\/p>\n<div id=\"attachment_3647\" style=\"width: 488px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-3647\" class=\"wp-image-3647 size-full\" src=\"https:\/\/www.asiance.com\/blog\/wp-content\/uploads\/2017\/05\/2.png\" alt=\"\" width=\"478\" height=\"291\" \/><p id=\"caption-attachment-3647\" class=\"wp-caption-text\">IMAGE SOURCED BY: EMAZE<\/p><\/div>\n<h3 style=\"text-align: center;\"><strong>The rise of a new gaming culture<\/strong><\/h3>\n<p style=\"text-align: left;\">In 1997, the Asian financial crisis took a hit on Korea\u2019s economy, causing tens of thousands of IT workers to lose their job. Then, some of those people used their skills to create new types of gaming places known as &#8220;PC bangs,&#8221; or &#8220;PC rooms&#8221;, where youngsters could socialize as well as escape the pressure of school to\u00a0enjoy cheap, ultra-fast and unlimited access to the internet with their friends. Like many things in Korea, this emerging and booming trend has become a national passion. It&#8217;s the Korean equivalent to the cinema revolution in Europe in the 1960s. Nowadays, one hour in a PC bang costs around $1.50, and there are more than 20,000 of them in Korea.<\/p>\n<p style=\"text-align: left;\">Later, PC bang owners began to organize the first competitions, and gaming eventually became a part-time job for the most successful players. E-sports was taken seriously very early and became a profession, with structured teams and intense training sessions, just as any other sport. That is why Koreans claim to have invented professional gaming, as\u00a0other countries\u00a0at the time had a very underdeveloped e-sports industry.<\/p>\n<p style=\"text-align: left;\">This strong competitive spirit is\u00a0a very definitive characteristic of\u00a0society in Korea and can be found in not only sports that are enjoyed by Koreans\u00a0(i.e. golf, archery,&#8230;), but also at school or work.<\/p>\n<h3 style=\"text-align: center;\"><strong><br \/>\nGenerous support from the government and big companies<\/strong><b><br \/>\n<\/b><\/h3>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">The final key point in understanding the tremendous development of e-sports in Korea is the unique involvement and contributions from the government and tech conglomerates in the industry.<\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">The latter has always been closely associated with Korean technological development. In the 1970s, those conglomerates equipped universities with their first computers, and Samsung even once pushed to\u00a0commercialize video games and consoles using the Samsung label\u00a0to help groups like Nintendo or Sega penetrate the Korean market. Not to mention, big companies have been continuously\u00a0organizing programming competitions to recruit talented\u00a0IT engineers. This may be why tech\u00a0conglomerates, like Samsung, KT or SK, naturally came to patronize the best professional Korean e-sports teams.<\/span><\/p>\n<h3 style=\"text-align: center;\"><strong><br \/>\nKeSPA (Korean e-Sports Association) manages everything in Korean e-sports<\/strong><\/h3>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">But the face of professional gaming in Korea wouldn\u2019t be the same without the effective steps taken by the Korean government. The KeSPA (Korean e-Sports Association) was founded in 1999 and is affiliated to the Ministry of Culture, Sports, and Tourism. It is a very important organization for e-sports, overseeing almost everything: broadcasting events, living conditions of players, and many other facets of the e-sports universe.<\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">The Korean government also invested in promoting e-sports both domestically\u00a0and internationally, to the extent of even building a stadium dedicated to e-sports in Yongsan and co-sponsoring the creation of the World Cyber Games in 2000. In comparison, China\u2019s policy towards e-sports is far behind. For example, the Chinese government is still banning any broadcasting of e-sports events on TV.<\/span><\/p>\n<h3 style=\"text-align: center;\"><strong><br \/>\nA solid model that will inspire others for the years to come<\/strong><\/h3>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">To conclude, despite the emergence of serious challengers, such as China or European countries like Denmark or Sweden, and new games where Korea may no longer dominate, the country remains at the very top of the world in some of the most popular games. <\/span><span style=\"font-weight: 400;\">With all the legendary players Korea has produced and the unique environment and passion that emancipates e-sports, the country has become a very solid model that will inspire others for the years to come.<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6269 aligncenter\" src=\"https:\/\/www.asiance.com\/blog\/wp-content\/uploads\/2017\/05\/GAMER-620x360-1-600x348.jpg\" alt=\"gamer\" width=\"600\" height=\"348\" srcset=\"https:\/\/www.asiance.com\/blog\/wp-content\/uploads\/2017\/05\/GAMER-620x360-1-600x348.jpg 600w, https:\/\/www.asiance.com\/blog\/wp-content\/uploads\/2017\/05\/GAMER-620x360-1.jpg 620w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p>\n<h3 style=\"text-align: center;\"><strong><br \/>\nBasics of Korean e-sports environment<\/strong><\/h3>\n<p style=\"text-align: center;\"><span style=\"font-weight: 400;\">As the following graph shows, Korea has been at the top of professional gaming<br \/>\nfor many years, <\/span><span style=\"font-weight: 400;\">even if China is now the leader.<\/span><\/p>\n<p style=\"text-align: center;\"><strong>Accumulated earnings in e-sports since 2006 (million $)<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6268 aligncenter\" src=\"https:\/\/www.asiance.com\/blog\/wp-content\/uploads\/2017\/05\/Graph-esports-1-460x309-1.png\" alt=\"Esports in Korea\" width=\"460\" height=\"309\" \/><\/p>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\"><br \/>\nE-sports are either played in teams or individually.\u00a0<\/span><span style=\"font-weight: 400;\">These are the two games played the most in Korea.<\/span><\/p>\n<p style=\"text-align: left;\"><strong>League of Legends<\/strong><\/p>\n<p style=\"text-align: left;\">Played in teams (5)<\/p>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">Name of the main league: <\/span><i><span style=\"font-weight: 400;\">League of Legends Champions Korea<\/span><\/i><span style=\"font-weight: 400;\"> (broadcasters: OGN, SPOTV Games). <\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">It is the most famous team tournaments league with the highest prize pool. Here is a promotional video of the finals of last year championship that will make you\u00a0feel the atmosphere and passion around this type of event:\u00a0Http<\/span><a href=\"http:\/\/tv.naver.com\/v\/1623999\/list\/125329\"><span style=\"font-weight: 400;\">:\/\/tv.naver.com\/v\/1623999\/list\/125329\\<\/span><\/a><\/p>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">Main teams and top players: <\/span><\/p>\n<p><b>&#8211; SK Telecom T1<\/b><span style=\"font-weight: 400;\"> is the top-performing team in Korea (they won 6 of the 10 last competitions) and in the world (they won the two last championships).<\/span><span style=\"font-weight: 400;\">\u00a0<\/span><b>Faker <\/b><span style=\"font-weight: 400;\">is the most famous player and he is considered a legend. They won $2,680,000 in the world finals, almost $450,000 by team member<\/span><\/p>\n<p><span style=\"font-weight: 400;\">&#8211; Challengers are KT Rolster, Samsung Galaxy or ROX Tigers<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6271\" src=\"https:\/\/www.asiance.com\/blog\/wp-content\/uploads\/2017\/05\/korean-esports-gamer-768x405-1-600x316.jpg\" alt=\"gamer korea\" width=\"600\" height=\"316\" srcset=\"https:\/\/www.asiance.com\/blog\/wp-content\/uploads\/2017\/05\/korean-esports-gamer-768x405-1-600x316.jpg 600w, https:\/\/www.asiance.com\/blog\/wp-content\/uploads\/2017\/05\/korean-esports-gamer-768x405-1-650x343.jpg 650w, https:\/\/www.asiance.com\/blog\/wp-content\/uploads\/2017\/05\/korean-esports-gamer-768x405-1.jpg 768w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p>\n<p style=\"text-align: left;\"><strong><br \/>\nStarCraft II<\/strong><span style=\"font-weight: 400;\">\u00a0<\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">Players belong to teams, but matches are played by individuals.\u00a0<\/span><span style=\"font-weight: 400;\">This game has remained the top game in Korea for years, and the country&#8217;s supremacy is still undebatable.<\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">Top two leagues in Korea:<\/span><\/p>\n<p style=\"text-align: left;\"><i><span style=\"font-weight: 400;\">Global StarCraft II League<\/span><\/i><span style=\"font-weight: 400;\"> (broadcaster: afreecaTV)<\/span><\/p>\n<p style=\"text-align: left;\"><i><span style=\"font-weight: 400;\">StarCraft II Star League<\/span><\/i><span style=\"font-weight: 400;\"> (broadcaster: SPOTV Games)<\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">The two previous winners of the world championships were Korean:\u00a0<\/span><b>sOs <\/b><span style=\"font-weight: 400;\">(sponsored by the Korean airline Jin Air) and <\/span><b>Byun <\/b><span style=\"font-weight: 400;\">but there are many others like herO, TY or Stats who won the most recent competitions. The next world championship boasts a $200,000 prize for the winner.<\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">(1)<\/span><a href=\"http:\/\/www.esportsearnings.com\/\"> <span style=\"font-weight: 400;\">http:\/\/www.esportsearnings.com<\/span><\/a><\/p>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">(2)<\/span><a href=\"https:\/\/www.forbes.com\/athletes\/list\/#tab:overall_header:salary_sortreverse:true\"> <span style=\"font-weight: 400;\">https:\/\/www.forbes.com\/athletes\/list\/#tab:overall_header:salary_sortreverse:true<\/span><\/a><\/p>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">(3) <\/span><a href=\"http:\/\/www.nationmaster.com\/country-info\/profiles\/South-Korea\/Media\/Telecoms#1965\"><span style=\"font-weight: 400;\">http:\/\/www.nationmaster.com\/country-info\/profiles\/South-Korea\/Media\/Telecoms#1965<\/span><\/a><\/p>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">(4) <\/span><a href=\"https:\/\/www.statista.com\/topics\/2230\/internet-usage-in-south-korea\/\"><span style=\"font-weight: 400;\">https:\/\/www.statista.com\/topics\/2230\/internet-usage-in-south-korea\/<\/span><\/a><\/p>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">(5) More information on this game on <\/span><a href=\"http:\/\/lol.gamepedia.com\"><span style=\"font-weight: 400;\">http:\/\/lol.gamepedia.com<\/span><\/a><\/p>\n<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">(6) More information on this game on <\/span><a href=\"http:\/\/wiki.teamliquid.net\"><span style=\"font-weight: 400;\">http:\/\/wiki.teamliquid.net<\/span><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>IMAGE SOURCED BY: IGN Did you know that e-sports athletes, also known as pro gamers, earn more than Roger Federer, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":3520,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1,247],"tags":[],"class_list":["post-3386","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-blog","category-trend-watch"],"acf":[],"_links":{"self":[{"href":"https:\/\/www.asiance.com\/blog\/wp-json\/wp\/v2\/posts\/3386","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.asiance.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.asiance.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.asiance.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.asiance.com\/blog\/wp-json\/wp\/v2\/comments?post=3386"}],"version-history":[{"count":41,"href":"https:\/\/www.asiance.com\/blog\/wp-json\/wp\/v2\/posts\/3386\/revisions"}],"predecessor-version":[{"id":6272,"href":"https:\/\/www.asiance.com\/blog\/wp-json\/wp\/v2\/posts\/3386\/revisions\/6272"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.asiance.com\/blog\/wp-json\/wp\/v2\/media\/3520"}],"wp:attachment":[{"href":"https:\/\/www.asiance.com\/blog\/wp-json\/wp\/v2\/media?parent=3386"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.asiance.com\/blog\/wp-json\/wp\/v2\/categories?post=3386"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.asiance.com\/blog\/wp-json\/wp\/v2\/tags?post=3386"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}